![]() ![]() In case if there is a promotion, first write on which square the promotion is, and the choice of the promoted piece is marked only at the end.įor example: d8Q means: On the d file, the Pawn reached the 8th rank and was promoted to Queen. We don't write the name of the Pawn, only where it moves to. It is apparent that there would not be a checkmate on the following move by. This order only changes in case of Pawn moves. In puzzle 1 if the White K moved to the 7th rank to impose check on the K. i will make a new page with puzzles 20 - 38 tommorow hopefully so you can do 19 checkmate. ![]() The puzzles on this page are all checkmate in 2 moves. 101 - 300 are more tougher then the puzzles 1 - 100). These puzzles are quite easy and will get harder for some in the future puzzles (i.e. When solving these you want to visualize moves before you play them. Hey, there are '300' checkmate puzzles for you to solve. Recognizing checkmate patterns is important to improve as a player. For example: Qd5 means: the Queen moves to the d file and to the 5th rank.Įxample: Rxf5 means: the Rook captures an enemy piece on the f file and on the 5th rank. As checkmating your opponent is what is usually required of you to win a game, it's important that you can spot how to actually checkmate your opponent. The bottom left-hand corner is called a1 and it's a black square.įirst we write down the name of the piece that moves, that is the symbol of it, which is usually the first letter of the word. The ranks are marked by numbers from bottom to top: 1, 2, 3, 4, 5, 6, 7, 8 The vertical files are marked with 8 letters, from left to right: a, b, c, d, e, f, g, hģ. Write the symbol of the chess pieces with CAPITAL LETTERS: K, Q, R, B, NĢ. ![]()
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